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Nicholas Hirsch
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Jun 28, 2017

Insanely Simple Pull Requests

Code Reviews in Git: Commit by Commit — This is a repost from a blog entry I did internally at Amazon way back when. I had just put out a PR for a large feature in one of our front-end internal tools. Since it was a sizable code delta, I took the opportunity to expound on one of…

Git

6 min read


Published in Betawave

·Jun 15, 2017

A Software Engineer’s Guide to Unity and AR/VR Development

VR Development — In the last post, we gave you a quick overview of what software development in Unity looks like. There’s certainly a lot more we could cover about Unity, but in this post we’d like to speak to the shape of VR development. There’s no code to follow along with in…

Virtual Reality

12 min read

A Software Engineer’s Guide to Unity and AR/VR Development
A Software Engineer’s Guide to Unity and AR/VR Development

Published in Betawave

·May 11, 2017

A Software Engineer’s Guide to Unity and AR/VR Development — Part 1

Motivation So maybe you’ve heard that AR and VR are hot topics. Facebook’s F8 developer conference this year focused heavily on AR/VR. Tim Cook is on record as being a firm believer in AR, and rumors abound (as always) of Apple dropping a bomb this June at WWDC to support this…

Virtual Reality

16 min read

A Software Engineer’s Guide to Unity and AR/VR Development — Part 1
A Software Engineer’s Guide to Unity and AR/VR Development — Part 1
Nicholas Hirsch

Nicholas Hirsch

Co-Founder @ Simply Augmented — https://www.simplyaugmented.com/, http://nickhirsch.com/

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